#pragma once
#include <string>
#include <vector>
#include "IMenu.h"

class PlayMenu01;

class SaveMenu: public IMenu{
	public:
		SaveMenu(IMenu *FM, PlayMenu01 *PM);
		~SaveMenu();
		bool process();
		std::string GetMyName();
		std::string GetChildName(int k);
		int GetItem();
	private:
		int item = 1;
		int DemoValue;
		std::string Myname = "Save Menu";
		std::vector<std::string> Name;
		IMenu *NextMenu;
		IMenu *FatherMenu;
		PlayMenu01 *PM01;
};
